AI Insights · Timothy · April 2022
Top 5 2D Realistic Games on Android in Latin America - Q1 2022
In Q1 2022, the top 5 2D realistic games on Android in Latin America showed varied trends in weekly downloads, revenue, and active users, with notable performances from 8 Ball Pool and Dream League Soccer 2024.
In the first quarter of 2022, the top 5 2D realistic games on the Android platform in Latin America demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
8 Ball Pool from Miniclip.com saw a decline in weekly revenue, starting at approximately $111K at the beginning of January and dipping to around $70K by the end of March. Weekly downloads also showed a downward trend from over 550K in late December to about 357K by the end of March. Despite this, the game maintained a strong active user base with numbers fluctuating around 5M throughout the quarter.
Evony: The King's Return from TG Inc. displayed a steady weekly revenue, peaking at around $93K in the final week of March. The game’s downloads decreased from 192K in late December to approximately 104K by the end of March. Active users also trended downward from over 600K to around 467K during the same period.
Rise of Castles: Ice and Fire by Long Tech Network Limited experienced moderate weekly revenue, ranging from $49K to $69K throughout the quarter. However, weekly downloads decreased significantly from around 40K at the end of December to about 11K by the end of March. Active users also saw a decline, dropping from over 200K to around 145K.
Dream League Soccer 2024 from First Touch Games Ltd. had a consistent weekly revenue around $43K to $65K. Weekly downloads varied slightly but remained strong, starting at 341K in late December and holding steady around 280K by the end of March. Active users hovered around 4.5M throughout the quarter.
Last Shelter: Survival from Long Tech Network Limited showed a gradual increase in weekly revenue, peaking at approximately $52K towards the end of January. Weekly downloads fluctuated, reaching a high of 31K in late January but dropping to around 10K by the end of March. Active users peaked at around 27K in early February but declined to approximately 15K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.